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Author |
Thread Statistics | Show CCP posts - 16 post(s) |
Salvos Rhoska
Pator Tech School Minmatar Republic
18
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Posted - 2014.02.13 16:09:00 -
[1] - Quote
I find the hacking mini-game extremely tedious. I consider it to be on the level of the lowest forms of mobile phone games... I think the loot spew part is fine. Atleast it requires some attention and micro.
However Ive stopped doing both Relic/Data sites altogether in favor of simply warping to Combat Anomalies once I enter a system, and continuing Probing for Combat Sigs, while killing the rats from the f10 map interface.
I find that to a far more amusing (and rewarding) type of mini-game. |
Salvos Rhoska
Pator Tech School Minmatar Republic
19
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Posted - 2014.02.18 19:51:00 -
[2] - Quote
I just dont understand these negative sentiments about the loot spew.
You have like a full 5-8s to casually and nonchalantly cursor over the cans and select the next one to tractor, and then look for the next one.
I have a terrible suspicion that most of these complainers are not using Cargo Scanner or actually haven't even taken the time to do a simple google read on which cans drop which loots. |
Salvos Rhoska
Pator Tech School Minmatar Republic
20
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Posted - 2014.02.19 10:57:00 -
[3] - Quote
Helios ni-Pharos wrote:I see what you did there. False assumption. Troll on.
Then what is your problem exactly?
You dont have the micro required to click a can every 5s?
How many seconds do you need then? |
Salvos Rhoska
Pator Tech School Minmatar Republic
20
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Posted - 2014.02.19 13:18:00 -
[4] - Quote
Ruskarn Andedare wrote:
When I'm on my mini laptop at a hotel, which is when I go exploring as I have no hope of getting anywhere in PVP, it takes me a lot longer than 5s to get the type of can to display and then click on it if I want it.
Why is that?
Please dont tell me you are playing with a touchpad. In which case, buy a small and cheap usb mouse. |
Salvos Rhoska
Pator Tech School Minmatar Republic
20
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Posted - 2014.02.19 13:40:00 -
[5] - Quote
Kaletha Caelum wrote:Last thing. When im pulling a spew can and flying in other direction it is possible that too long distance will cancel the grab ? Because i was sure i was grabing a data can but after the looting phase no bpc in my cargo.
Yes, of course. Or it will despawn due to its internal timer before it can be pulled to your hold. |
Salvos Rhoska
Pator Tech School Minmatar Republic
21
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Posted - 2014.02.20 16:50:00 -
[6] - Quote
Thanks whiners.
Probably loot will be nerfed now, so that you microless fat fingers can finally handle a simple mini-game. |
Salvos Rhoska
Pator Tech School Minmatar Republic
23
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Posted - 2014.02.20 22:48:00 -
[7] - Quote
So, whats the next thing to be made even easier? |
Salvos Rhoska
Pator Tech School Minmatar Republic
23
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Posted - 2014.02.21 00:59:00 -
[8] - Quote
Mara Rinn wrote:Salvos Rhoska wrote:So, whats the next thing to be made even easier? Did you complain when CCP took NPCs away from exploration sites? Or are you just whining because all the other hipsters are?
Thats why I run primarily Combat Exploration sites. Want to try again?
The micro and challenge in loot spew is minimal. Like others in this thread, Im finding it difficult to understand that some people seem to lack the manual dexterity and short term memorisation and data processing capacity to click a moving object about once every 5s (and then blame the game for that). Its something any able bodied individual without a personal medical condition should be capable of.
As to complaints about their hardware not being able to handle the strain of loot spew, there are obvious solutiins to that, and those are incumbent on the individual and their own hardware. My PC is a 4yr old piece ofndusty wreckage, yet it can handle the "load" just fine.
Furthermore, there is an inherent and blatant irony in your post that its amazing you seem to be unable to introspect upon. Namely that Im not the one who whined about loot spew. Im fine with how loot spew is. Direct your comments about "whining" to those who are, infact, "whining" that it is not ok.
Nor am I a hipster by any stretch of the imagination or even extended definition of the term. |
Salvos Rhoska
Pator Tech School Minmatar Republic
24
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Posted - 2014.02.21 09:23:00 -
[9] - Quote
Since people seem to be emphasising that the loot spew is a third supefluous minigame ontop of already the first of probing the site, and the second of hacking it, how about this:
Suggestion: Add two buttons to the hack interface that become available ofter a succesful hack:
-Button 1: Access Node: ---You can directly loot from the node a small percentage of randomly determined cans from the site (that otherwise would have spewed). You have no control over what cans are randomly selected.
Button 2: Eject Node: ---Cans spew as now, and player can play the spew minigame for a better controlled chance at desired cans from the normal spew mechanic.
In this way the added risk/efforf of playing the spew minigame is retained, and those players who refuse to play it, or are otherwise somehow incapable of playing it, can still do the sites, albeit with reduced effort and hence reduced direct control of the rewards. |
Salvos Rhoska
Pator Tech School Minmatar Republic
24
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Posted - 2014.02.21 09:38:00 -
[10] - Quote
Valencia Mariana wrote:
Your joking right? The mini-game was the worst thing to happen to PvE since launch. I have nightmares and serious RSI in my right arm and a nervous twitch..!
Your joking right?
If not, you should probably go see a doctor and discontinue playing EVE for the time being to deal with the psychological trauma causing you nighmares, and stop making your RSI worse by playing a game that aggravates it.
Just saying. |
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Salvos Rhoska
Pator Tech School Minmatar Republic
24
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Posted - 2014.02.21 09:48:00 -
[11] - Quote
Valencia Mariana wrote:
And stop trolling threads on your alt :P
Please review my suggestion here: https://forums.eveonline.com/default.aspx?g=posts&m=4263311#post4263311 |
Salvos Rhoska
Pator Tech School Minmatar Republic
24
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Posted - 2014.02.21 10:15:00 -
[12] - Quote
Jeremiah Saken wrote:[Play Dust if you want reflex based activity. Loot spew don't fit in EvE.
With all due respect, the micro required for spew retrieval is nothing like an FPS. It is however quite similar to RTS.
Primary is camera positioning so you can observe the cans without them being cluttered so you can distinguish which are of interest to you. As the cans spread you progresively zoom out using mousewheel or r/l button panning. Also positoning camera sothere are no light sources or light colored objects behind the spew that make reading the can identifiers difficult.
Once you have identified and selected the first can, you have about 5s to hover over the rest to find the next can of interest and to click it, once. While the previous and the qued selection are enacted, you again have about 5s to peruse the remaining cans dor the next simple single click selection. And so forth until the cans despawn.
I understand that this may be difficult for some, though I cant relate to it. But Ill take these people at their word that it is indeed hard for them and try to suggest solutions in light of that. |
Salvos Rhoska
Pator Tech School Minmatar Republic
24
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Posted - 2014.02.21 10:24:00 -
[13] - Quote
I dont see the relevance. Could you explain please?
All I see is a a huge number of elements which defy relevance, such as it being a separate game, separate client/server interaction system, having PvP implications whereas spew looting has absolutely none, as well as the author himself recommending that it is the onus of the player to ensure they have a connection capable of playing an online game with. |
Salvos Rhoska
Pator Tech School Minmatar Republic
27
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Posted - 2014.02.21 22:26:00 -
[14] - Quote
M1k3y Koontz wrote:Oh noes, the value of loot will now rise to compensate for the decreased supply! Whatever will we do!!!
Value wont rise. Quality of loot from the nodes will decrease. Youll earn less for the few pieces your fat fingers couldnt even get before. |
Salvos Rhoska
Pator Tech School Minmatar Republic
32
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Posted - 2014.02.22 14:32:00 -
[15] - Quote
I propose that there is an option to play the loot spew minigame for better profit, whereas those who are for some reason incapable of playing it, have a reduced profit option.
Such as this:
Suggestion: Add two buttons to the hack interface that become available after a succesful hack:
-Button 1: Access Node: ---You can directly loot from the nodes cargo hold a smaller percentage of randomly determined cans from the site (from the selection that otherwise would have spewed). You have no control over what cans are randomly selected.
Button 2: Eject Node: ---Cans spew as now, and player can play the spew minigame for a better controlled chance at desired cans from the normal spew mechanic.
In this way the added risk/efforf of playing the spew minigame is retained, and those players who refuse to play it, or are otherwise somehow incapable of playing it, can still do the sites, albeit with reduced effort and hence reduced direct control of the rewards.
This would be consistent with risk/reward systems in EVE overall, and "fair" to both sides of the argument. To the anti-spew folk, in that since they wont play the spew game, they get potentially reduced reward, as commensurate with their reduced effort and associated risk. And to the pro-spew folk, since they invest the time, effort and risk of playing the additional stage of the minigame." |
Salvos Rhoska
Pator Tech School Minmatar Republic
38
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Posted - 2014.02.24 07:40:00 -
[16] - Quote
Tzar Sinak wrote:I would respectfully suggest that we learn more about what the new loot tables become before panicking. Its not likely the loot tables are going to be more profitable. Its also likely that the quality of loot will drop, alongside the decreased effort of doing the sites. |
Salvos Rhoska
Pator Tech School Minmatar Republic
38
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Posted - 2014.02.24 10:29:00 -
[17] - Quote
CCP Affinity wrote:Salvos Rhoska wrote:Tzar Sinak wrote:I would respectfully suggest that we learn more about what the new loot tables become before panicking. Its not likely the loot tables are going to be more profitable. Its also likely that the quality of loot will drop, alongside the decreased effort of doing the sites. The quality of the loot will not drop, this is not a nerf to exploration :) I will post more details when I can.
With all due respect, removing the loot spew IS a nerf to Exploration :) Looking forward to see the details. |
Salvos Rhoska
Pator Tech School Minmatar Republic
40
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Posted - 2014.02.24 11:58:00 -
[18] - Quote
CCP Affinity wrote:I would be very interested to know how you have come to this conclusion :)
By removing the loot spew, it makes the sites easier and faster to do, ergo: they are nerfed :)
CCP Affinity wrote: I have already said I will not be reducing the loot :) if anything we are looking to increase the quality of the loot.
So they will be easier to do, and have better quality loot.
I guess that is good for the people who where incapable of doing them, since now not only can they do them easily, but they also get better loot for even less effort! :)
Sorry btw, I won't bribe you with beer as some others have :) |
Salvos Rhoska
Pator Tech School Minmatar Republic
53
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Posted - 2014.02.25 08:51:00 -
[19] - Quote
Angel H-sec Relics are utterly crap. |
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